How Intensity News works

A short, plain-English guide to news, polls, predictions, bounties, and Creds.

New here? The glossary defines every word that has a special meaning on this site.

Creds are the unit of credibility

Everything you do on this site costs or earns Creds. They are not money. There is no way to cash them out. They only mean something inside the site.

  • You start with 0 Creds.
  • You can claim a daily credit of 0 Creds once every 24 hours by visiting the site while logged in.
  • You can post up to 1 things per day across news, polls, predictions, and bounties combined.
  • Upvoting is not free. The longer you click and hold, the more Creds you spend, and that whole amount goes to the author.

News

A single feed of links and short text posts. Anyone can submit. Submissions cost a small amount of Creds.

  • Upvote with click-and-hold. Tap for the smallest contribution, hold for more. The Creds you spend go straight to the author after a short delay.
  • No downvoting. If you disagree, comment. If you think a post breaks the rules, flag it.
  • Comments form a tree. Reply to anyone. Threads close after 14 days.
  • Edit window: two hours to fix typos. After that, the post is locked.

Polls

Two to ten options, one vote per person per poll. Useful for sampling opinion. Polls cost a small amount of Creds to create.

To create a poll you need 20 in lifetime-earned Creds. That is to keep brand-new accounts from spamming the surface.

Predictions

The full game.

Writing one

You write what you think will happen, set a deadline, and put down a deposit of 0 Creds. The deposit comes back if your final ruling is upheld and is forfeited if it is overturned.

Staking

Anyone can put Creds on Agree or Disagree. Click and hold the left mouse button for Agree (green), the right mouse button for Disagree (red). The longer you hold, the bigger your stake.

Resolution

After the deadline you pick the winning side and post the evidence. There is then a 48-hour window where players can challenge your ruling.

If nobody challenges, the pot pays out: the losing pool is split pro-rata among the winners, minus a 1.00% house cut and a 2.00% creator cut.

Disputes

If a challenge is upheld by an admin, your call is overturned, your deposit is forfeited, and your trust score drops. Trust is the share of your past rulings that survived review. Lower trust = your future predictions can attract less stake.

Bounties

You put Creds on a question. Anyone can claim it, find the answer, and submit evidence. The bounty author reviews and either pays the claimant or rejects with a reason.

Other players can chip in to a bounty pool. The reviewer pays the full pool to whoever they accept.

Comments

Threaded replies on news posts and prediction pages. Same upvote-pays-author rules as news. Closure after 14 days unless an admin extends.

Be specific, attack the argument, not the person. Repeated personal attacks earn a moderation note and eventually a ban.

Reputation gates

A few actions are gated by lifetime-earned Creds (a counter that only goes up - not the same as your spendable balance):

  • Flag a story or comment – needs 31 lifetime earned.
  • Vouch a killed story back to life – needs 31 lifetime earned.
  • Create a poll – needs 20 lifetime earned.

Moderation

  • Admins and moderators can kill stories, lock comments, ban accounts, and overturn predictions.
  • Every moderation action is logged in the audit log.
  • If a post you made gets killed, you will see why on your account.
  • If your account gets banned, that's the end of it. There is no email recovery.
Live values on this page are pulled from current site settings. Last updated 2026-04-26.